Android Programme



    Android is a software stack for mobile devices that includes an operating system, middleware and key applications. ADTC provides android training according to the current requirement of IT industry. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language. Android can Run Multiple Apps at the Same Time. Android has is a customizable home screen which keeps active widgets right at your fingertips, always accessible and always visible – without having to launch an application first.

    ADTC GLOBAL is a Training institute with proven expertise in training useful android applications as well as providing hands-on training to budding android developers. We have a dedicated team of android trainers who provide intensive and dedicated training on all core and general aspects of android development. We have mastered the Android SDK and can effortlessly transfer our skills and knowledge to you through our android training course.

    So, right now android is becoming very good platform for IT professionals who want to switch their career and as well as seeking android job oriented training from ADTC GLOBAL, fresher can get the job easily in IT industry.

    Benefits of doing this Courses: You can

    • Become Mobile Application Developer
    • Become Android Developer
    • Learning from the real time developer and experienced trainer.
    • Hands on experience during training.


    Benefits of doing from ADTC Global : Android Training provided by Real-time iPhone Application Developer of our company, has rich domain experience.

    • We will provide real time project training with code explanation and implementation.
    • Our training modules are completely designed according to current IT market.
    • Student will go through the training of OOPs concept and Eclipse IDE as complimentary package before    starting of Android Application Development Training.
    • We offer regular, fast track and weekend training in iPhone application development training.
    • After completion of android training by ADTC GLOBAL, students can easily develop and deploy your
      own real-time android application.
    • Our android training completely concludes for the deployment of your android application in android
       market like Google Play or Amazon.
    • Study material is provided with the course which consists of concepts, examples and real time examples.

    What is Core JAVA?
    Java is an Object Oriented, Platform Independent, Distributed and Robust programming language that provides the facility of developing console applications, windows applications, web applications, mobile applications and web services. The purpose of this course is to train the students in Core API of Java.

    Why is the Fee high for the course?
    Just like other certified courses in the training industry (offered by other OEMs – Oracle, IBM, SFDC etc), there is a substantial investment that goes into the creation of these courses – engagement of subject matter experts, course design, IP creation etc. As such the price (and the quality) of these certified courses cannot be compared to the price of non-certified courses.

    Is there a specific training/certification path that I MUST follow to attend various Android Program.
    No, each course/certification is independent and you can attend them in any order. But, to leverage maximum benefit, you are strongly advised to attend Core Java before attending any other Android Program. However we are covering the Java topics as well.

    Is the training duration sufficient to gain expertise in Android.
    The 3 Months Core Spring Course is a comprehensive, highly interactive, instructor led training which takes the form of an intense workshop. The training consists of theory sessions followed by hands-on labs, which immediately gets reviewed by the instructor and feedback provided. Instructor guides the attendees on industry best practices related to the topic being taught, as well as provides real-world examples on solving problems using the techniques being discussed in the class. Starting from the basics on the day 1 the trainees build up an Enterprise Spring Application by the end of the day.

    I have never worked on Android, will I be able to understand?
    You are good to take the training even if you do not understand ‘A’ of the Android. The only pre-requisite for taking the training is that you must be comfortable working on ‘Java’ which we are already covering.

    Will I get support after the training?
    Yes, you can reach out to the instructor for any queries.

    Before going through Java With Android live project training candidate should have knowledge of given concepts listed below:

    • Student should have good knowledge of a modern, object oriented language such as Core Java, C#, C++.
    • Methods, functions, object oriented concepts should be cleared.
    • Should have good knowledge of Java programming and basic knowledge of using Eclipse as a
       Java development environment

    Android Overview and History
    • Introducing the Android Computing Platform
    • How Android started

    Android Stack
    • Android Software Stack
    • Dalvik Virtual Machine/ART
    • Developing an End-User Application with the Android SDK

    SDK Overview,Building Block and Resources
    • Versions
    • Android PlatForm
    • Setting Up Your Development Environment
    • About Android Virtual Device
    • Structure of Android Application
    • Application Life Cycle
    • Hello Android Application
    • Activity
    • Intent
    • Content Provider
    • Broadcast Receiver
    • Serivices
    • Understanding Android resources

    Intents
    • Basics of Android Intents
    • Intents and Data URIs
    • Generic Actions
    • Using Components to Directly Invoke an Activity
    • Chacked and Unchacked Exception
    • Understanding Intent Categories

    User Interface and Controls
    • Text Controls
    • Button Controls
    • The ImageView Control
    • Date and Time Controls
    • List Control
    • GridView Control
    • Spinner Control
    • Gallery Control
    • Understanding Adapters
    • Styles and Themes
    • The LinearLayout Layout Manager
    • The TableLayout Layout Manager
    • The RelativeLayout Layout Manager
    • The FrameLayout Layout Manager
    • The GridLayout Layout Manager

    Menu
    • Structure of Android menu
    • Creating a Menu
    • Working with Menu Groups
    • Responding to Menu Items
    • Working with Submenus
    • Working with Context Menus
    • Populating a Context Menu
    • Working with Alternative Menus
    • Loading Menus Through XML Files
    • Pop-up Menus

    Sub-Screen
    • What Is a Fragment
    • Structure of a Fragment and Lifecycle
    • When to Use Fragments
    • Sample Fragment App
    • FragmentTransactions and the Fragment Back Stack
    • Fragment Transaction Transitions and Animations
    • FragmentManager
    • Saving Fragment State
    • Communications with Fragments

    Dialogs and Action Bar
    • Using Dialogs in Android
    • Constructing a Dialog Fragment
    • HelpDialogFragment
    • AlertDialogFragment
    • Embedded Dialogs
    • DialogFragment Sample Application
    • Working with Toast
    • Anatomy of an ActionBar
    • Tabbed Navigation
    • Implementing the Tabbed Listener
    • Action Bar and Menu Interaction

    Working with Preferences and Saving State
    • Exploring the Preferences Framework
    • ListPreference
    • CheckBoxPreference
    • EditTextPreference
    • Understanding RingtonePreference and
    • MultiSelectListPreference
    • Using PreferenceCategory
    • Child Preferences
    • Preferences with Headers
    • Saving State with Preferences

    SQLite Database
    • Introduction to SQLite Database
    • SQLiteOpenHelper and working with DB
    • Working with Cursor

    Content Provider
    • Android’s Built-in Providers
    • Architecture of Content Providers
    • Structure of Android Content URIs
    • Structure of Android MIME Types
    • Reading Data Using URIs
    • Accessing Predefine Content Provider
    • Creating a Content Provider
    • Defining the URI
    • Inserting Data
    • Updating Data
    • Deleting Data
    • Querying Data

    Services ,Threading and Handler
    • Consuming HTTP Services
    • Using the AndroidHttpClient
    • Dealing with Exceptions
    • Long-Running Services
    • Local Services
    • Understanding AIDL Services
    • Addressing Multithreading Issues
    • Handler, message and message queue relationship
    • Using Background Threads (AsyncTask)

    The Android Interface Definition Language
    • Implementing the Remote Service
    • Writing the AIDL
    • Implementing the Service
    • Implementing a Parcel

    The Android Interface Definition Language
    • Registering with the Manifest File
    • Implementing the Remote Client
    • Binding to the Remote Service

    Web Services
    • What is web services
    • How to consume in Android App

    BroadCast Receiver and Notifications
    • What are Broadcast Receivers
    • Implementing Broadcast Receivers
    • Accommodating Multiple Receivers
    • Out-of-Process Receivers
    • Monitoring Notifications
    • Long-Running Receiver

    Security and Packages • Understanding the Android Security Model
    • Signing Applications for Deployment
    • Self-Signed Certificate Using the Keytool
    • Jarsigner Tool
    • zipalign Tool
    • Manually Installing Apps
    • Installing Updates to an Application and Signing

    Security and Packages
    • Understanding Security at the Process Boundary
    • Declaring and Using Permissions
    • Using URI Permissions
    • Translating the Package Name to a Process Name
    • Listing Installed Packages
    • Sharing Data Among Packages
    • Library Projects
    • StrictMode

    Multimedia in Android
    • Accessing Media Store
    • Working with Audia and Video player
    • Playing Background Sounds with AsyncPlayer
    • About MediaPlayer
    • Recording Media
    • Recording Audio Using an Intent

    Home Screen Widgets
    • Architecture of Home Screen Widgets
    • Life Cycle of a Widget
    • Creating a Widget
    • Understanding Widget Configurator
    Exploring Maps and Location-based Services
    • Understanding the Mapping Package
    • Obtaining a Maps API Key from Google
    • Adding Markers
    • Understanding the LocationManager Service

    Animations
    • Using the Properties API
    • Layout animations
    • Animations for Activity transition
    • Property Animation API for older Android releases

    Supporting Single and Multitouch
    • Single touch
    • Multi touch
    • Gesture detection

    Gradle deep di
    • Building product flavors
    • Defining custom tasks

    Fees/Duration/Exam
    Exam Duration: 90 minutes
    • Online/Paper: Online
    • No of questions: 50
    • Type: Multiple choice
    • Passing Criteria: 38/50

    Training Duration
    • 4 Months – Saturday and Sunday basis (3 hrs/day)

    Fees : 12,500/-
    1. At the time of registration : 2,500/-
    2. Ist Installment : 5000/- ( before the class starts)
    3. II Installment : 5000/- (within 30 days of class start)

    ** Fees once paid will not be refunded if the first class has started.

    Live Projects and Job Interview preparation
    After completion of 75% of classroom training (with all practical), student will go through 2 Major Projects Training and 1 Live Project Training under the guidance of our Well experienced Android developer.

    After being hands-on in projects as well as android development concepts students will go through interview preparation and recruitment process in IT Industry.


    Pre-requisites :
    • Knowledge of Core Java.
    • Minimum Intermediate.

    For attending session
    • Laptop/PC/Tablet
    • Internet connection with minimum 256 kbps speed
    • Webcam
    • Headphone with micro phone

    Software Required during session :
    • Android SDK
    • NetBeans IDE
    • Java
    • My SQL
    • Eclipse (3.5 recommended)
    • Android Development Tools (for Eclipse)


    Application form for Android Application Developer Program


    Click Here


    Live Projects in Android Training – Its Scope
    Android is an open source mobile operating system, using which one can develop applications for mobile devices. There is a huge demand for Android devices in the global connected device marketplace. Because of this, there is a great demand for skilled Android developers today. A study from a recent survey reveals that there has been a substantial increase in Android users internationally and the count has risen up to be 62% in the recent times.

    So, well above 60% of mobile phone users across the globe today are using Android devices. This increasing demand for android devices is consequently creating a healthy demand for professional Android developers in the market. This is indicative of the wide scope of opportunities available for an Android developer in the present device ecosystem.

    Benefits of Android Training with Live Project
    We know you should be in a water body if you wish to learn swimming. You cannot learn swimming on your bed in your bedroom. As such, we put great emphasis on live projects when it comes to android training.

    While working on live projects as a part of your android application development training, you can gain the best hands-on experience of implementing the concepts of the android technology which you would learn theoretically in your learning phase. This way, you will actually learn the way the android projects are developed at organizations.

    The experience of getting to work on the concepts you learn in your Android training sessions in itself is very interesting. Through live projects during android training you will get familiar with the development process adopted at organizations globally and the knowledge for the real-time project development based on Android.

    At ADTC Global Education, we provide training on live projects to students who enroll for our android application development training. If you are an ambition professional and want to become a mobile apps developer, then opting for android training with live projects can help you gain a competitive advantage. This is sure to help you secure the best jobs in the software industry today, the jobs of an Android developer where you are certain to get higher salaries along with perks and other such stuff.

    ADTC Global Education and Australian Technical and Management College utilize WLLE (Work linked learning environment) to provide the students with the indispensible experience of working on live projects.

    What is WLLE (Work linked learning environment)?

    Work link learning environment is working on live projects. It could be both coding based projects and non coding projects where participants would work on the live projects and submit the project work at the end of the sessions. The projects could be taken up individually or in groups as a collaborative effort.

    The projects will involve the platform based interactions with those who choose to work on the projects and the project managers. So, as a part of your android application development training with live projects, you will get work on live android development projects. You will get an opportunity to communicate, collaborate, participate and learn what all goes in a project (from the development to the go live status).

    Through WLLE we will focus on initiating you into building collaborative intelligence while working on android development projects.

    Collaborative intelligence in WLLE will characterize multi-agent, distributed systems where each student or participant, is uniquely positioned, with autonomy to contribute to a problem-solving network. Collaborative autonomy will offer varied views and approaches, crowdsourcing individual expertise, preferences, and unique contributions in a problem-solving process.

    Please check the document we have compiled and which lists approach of WLLE as a software collaboration project.